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Cheese Louise: Original Soundtrack

by Sascha Muhr

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1.
Lunarbase 05:15
2.
Meow 03:52
3.
Moonwalk 02:52
4.
Inbeetween 01:57
5.
Downunder 06:32
6.
Houston 05:32

about

Composition by Sascha Muhr
Production by Sascha Muhr
Artwork by Sascha Muhr
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23rd of December, 2020
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In November I took part in a one-month game-jam to make a video game from scratch - with me being composer/musician.

The whole thing was the itch.io GameOff 2020 with the motto being "moonshot".

Our team (four people all in all) went on to make small platformer game with the protagonist Louise - a small mouse astronaut - on a year long mission finally finds the fabled cheese-planet only to discover it is run by cats. The game is about Louise escaping from her prison to safety.

For me it was the first time I've actually been able to finish a soundtrack and tried to go for some sci-fi standard tropes like saw-tooth synths and 303 sounds as well as classic drummachine-vibes. This is also the first time I've used guitar on only one or two tracks and tried incorporating lots of piano sounds aswell.

Structurally these were all loopable soundbits, varying in length. During december I've spent some more time on the ideas to make them a little bit more fitting for a listening experience without (I hope) altering too much of the vibe.

Not all of these made the cut for the final version of the three-world/level game, but I still thought it would be nice to have all the ideas in one place.

For those interested you can play the game (no download required) on itch.io:

suppersaif.itch.io/cheese-louise

There you can find further links to the people that did the programming and the whole level design and art-direction (which my huble recreation in the cover doesn't do justice..) which were all awesome considering the time constraints.

Just as the game is free-to-play I put the soundtrack on here for free.

credits

released December 23, 2020

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all rights reserved

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about

Sascha Muhr Stuttgart, Germany

Guitarist/composer from southern germany. Broad influences fuel into ambient, electronic, experimental (and at times orchestral feeling) music that I'm also trying to incorporate melodious elements into.

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